Judging begins at 6pm on Wednesday, March 14. Hackathon judges will evaluate all teams based on the criteria listed here.
Dylan is the founder of Monster VR, which helps companies connect with their customers by creating compelling, social, branded VR|AR experiences. In 2014, Dylan founded a VR Meetup Group called OCVR and currently hosts VR|AR Hackathons, Demo Nights, and educational classes.
Tipatat is a General Partner of the Venture Reality Fund investing in early stage VR|AR companies. He accidentally cured himself of his real life fear of heights while developing in VR. He has contributed to many publications and presented at various industry events worldwide. He is an adviser and mentor for VR incubators and accelerators around the world.
Walter (aka "Scorpion") is the founder of ScorpionComputerServices.com, a think tank for hire that provides intelligence on demand as a concierge service. He is the Executive Producer of the hit CBS-TV drama "Scorpion" inspired by his life. Walter has created over 150 unique technology inventions, is an Irish national coding champion and competed in the Olympics in informatics.
Dave Taylor is best known for being one of the original programmers of Doom and Quake and is currently working at Zoic Labs on data visualization research in VR.
Paul is a Distinguished Technologist in the HP Workstation Division in Fort Collins, Colorado. Paul worked at Bell Labs for several years in the early 1980’s and then joined HP in 1985. Since then, he has worked on one of the industry’s first 3D graphics accelerators, highly-integrated graphics solutions, cloud computing solutions, industry-standard performance benchmarks, virtual workstation solutions, and most recently on VR|AR solutions.
Brent is the CEO and co-founder of Two Bit Circus, a Los Angeles-based experiential entertainment company. Brent is board president of the non-profit Two Bit Circus Foundation, which deploys STEAM-based programs to inspire students about invention. He's a supporter of Clowns Without Borders and publishes on Twitter & Medium @brentbushnell.
JPL / NASA
Nat is a Lead User Interface Developer at the NASA Jet Propulsion Laboratory. At JPL, Nat builds 3D interfaces for mixed and virtual reality to support planning and operations for a number of ongoing and future missions.Prior to joining JPL, Nat spent five years as a software engineer at Nintendo of America, worked on software testing for SpaceX, and developed ground system software for the Hakuto Lunar XPRIZE Team in Japan.
Guy is an interactive entertainment serial entrepreneur with over 20 years of experience. At Byond, Guy helps brands create immersive portals and spaces. Before Byond, Guy co-founded Side-kick Games, Double Fusion, and GameIS, the Israeli games association and serves as its chairman.
OC Code Camp
Ron spent the last two decades building successful commercial software, responsible for products that generated over $100 million in value. He teaches cutting-edge software construction techniques and helps students build the next generation of VR|AR and web experiences.
John helps companies and causes not only tell their stories through dynamic media but also leverage disruptive and transformative technology to maximize the impact. He serves as the Chairman of the New Media Council for the Producers Guild of America.
Vangelis is an adjunct professor at USC and founder of Enosis VR, a highly specialized company in immersive technologies. His work in VR|AR has been displayed at the World Economic Forum in Davos, the Victoria and Albert Museum in London, the Tribeca and Sundance film festivals, and with the rock band Queen.
Matt kickstarted a VR project called Occulus DK1 and learned how to program building websites and mobile apps. Along with his partner, he created Orange County VR, hosting several hackathons and game jams. Then they created a dev studio called Monster VR: a creative lab to create awesome content with awesome people.
Irena is President and CEO of Spout Reality, a VR|AR consulting company. Cronin serves as Head of Research and Innovation for Transformation Group and worked several years as an equity research analyst with both public and private companies.
HTE@USC’s Edge Program
Ken is a board-certified pediatrician and adjunct professor of Medical Education at USC's Keck School of Medicine where he mentors student teams developing medical applications in multiple USC-affiliated incubators and research programs. He is also a many time Trojan alumnus.
Olivia Pierce Freeman,
Olivia is Education Producer at Upload, where she helps connect curious and passionate students with the resources to build their own virtual and augmented realities. In college, she researched the social impacts of transhumanism and how the integration of new technologies into our minds and bodies may affect how we conceptualize the meaning of human-being.
John specializes in motion capture, virtual production and digital humans.
He currently serves as Virtual Production Supervisor for Technicolor. John is also Co Founder of VRLA, which takes place on May 4th and 5th at the Los Angeles Convention Center.
Alexa Meade Art
Alexa is an American artist inventing a new approach to portraiture. She applies paint directly to models and the surrounding scene, creating the illusion that real-life people and places are inside the world of a 2D painting. She has a top-viewed TED Talk entitled “Your Body is my Canvas.”